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04Weave · Hong Kong2019

Your building, bookable from your phone.

A resident app for Hong Kong's Weave co-living spaces — booking laundry and shared services from your phone, on your terms.

Weave Living — cover04 · cover plateWeave Living · Weave · Hong Kong
// Role
Lead Designer
// Year
2019
// Duration
8 months
// Team
Designer (1) · Engineering (6) · Brand (2)
// Tags
Consumer · Co-living · Mobile · Booking
// Context

Weave Living runs co-living spaces across Hong Kong — compact, considered, mobile-first. The building's amenities — laundry, lounge, shared services — were being managed through paper sign-up sheets, queues, and group chats.

// Problem

Co-living amenities feel almost unbookable when there's no shared system. Residents over-asked, double-booked, or just gave up. From the building's side, scheduling was a daily small-fire situation.

// note to self

Brand and product aren't separate disciplines — they're one continuous voice.

GGrace Lee · design notebook · 04 Weave Living
// Approach

Three threads pulled together:

01

Bookings as a calm primitive

Laundry, lounge and services share a single booking pattern — pick a slot, confirm, done. The interaction is the same whether you're booking a washer or a meeting room. Familiarity beats novelty in a daily product.

02

Member identity across the stay

Every resident has a single living identity — booking history, preferences, building announcements — that travels through the stay rather than restarting at every interaction.

03

Editorial brand voice

Weave's brand is editorial and considered. We extended it into the product directly — type pairing, copy tone, image rhythm — so the app reads as part of the building, not as a utility bolted on.

// Selected screens
Resident homeResident home
Laundry bookingLaundry booking
Service detailService detail
Building announcementsBuilding announcements
// Reflection

Weave was where I first understood that brand and product aren't separate disciplines — they're one continuous voice, and where they diverge the user feels it. The app worked because the building already worked; we just made it visible from a phone.